Blot
A lonely checker. Cute until someone lands on it. Then it is on the bar, and you are doing homework.
Pedagogy
Click through the tour. Hover a first roll. Four words of glossary. That is enough to sit down.
The checkers move. That is the whole lesson plan.
Step 1 of 6
Hover or tap a roll. Strong defaults, not scripture.
Pick a roll
Every first roll is a conversation: make a point, run a back checker, or split.
Four words. Enough to sit down without faking it.
A lonely checker. Cute until someone lands on it. Then it is on the bar, and you are doing homework.
Six points in a row you own. The opponent cannot jump a six-prime. A velvet rope across the board.
A point you own in the opponent’s home. Your emergency apartment. Hard to evict.
How many pips until all your checkers are off. Lower is closer to done. Starting race: 167–167.